Put an updateAfterEvent(); action in a setInterval(time, 10) thing. As it is, the framerate is really really slow. Also, maybe this is a glitch, but the game started playing double-tracks or something. It was a very agitating experience with regards to sound.
Needs one player. The vast majority of people arent going to have the time to get together to play a flash game. I mean, it is hard enough to get a lan party going with an excellent game.
At least put up a server so we can be paired with people or something.
You didn't even try to do a trueform hittest, so even when I'm not touching the spikes, I die. This is really obvious with the spinning spike ball because it is calculated as a square.
The sounds was alright. The graphics were pretty good I thought.
Alright, but kind of weird.
Kind of awkward to figure out. No sense of direction in the game though, I had no idea what I was supposed to do.
Did anyone else notice that the bedroom in the beginning was the exact same as the one found in "Escape the Pink Room?"
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